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author | Jeroen Bakker <jbakker> | 2020-05-11 16:15:26 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-05-12 08:58:37 +0300 |
commit | 24140444f2fb92292f93abbb472613d6cf7700a9 (patch) | |
tree | 6639e7d35cdad9f142101c59b399744fff38fd37 /source/blender/editors/gpencil | |
parent | eaa21df5051c23ca0f3e7624be5f0bb86c891e08 (diff) |
Fix T75556: Select Emitter Object via Hair
{rB3685347b4172} introduced a conservative depth rendering for
selection. The conservative depth rendering assumed that all geometry
are triangle based. Hair is lined base.
This patch will use a normal depth shader for rendering hair.
Reviewed By: Clément Foucault
Differential Revision: https://developer.blender.org/D7661
Diffstat (limited to 'source/blender/editors/gpencil')
0 files changed, 0 insertions, 0 deletions