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authorSergey Sharybin <sergey.vfx@gmail.com>2014-01-09 23:23:49 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-01-09 23:23:49 +0400
commit3d10343888325b4fcf3ca45c76e3a418594e9767 (patch)
tree720b6a38136ee2c573b5e2dc28d24e329184da2e /source/blender/editors/gpencil
parent492277b4a140f153a760a5cb5f110bab4d8039ce (diff)
Code cleanup: remove WIP code came from the GSoC branch
DAG node tagging was rather an experiment to make derived render working. However, it ended up in a whole can of worms and need to be re-considered. It is likely that regular object update tagging and scene update routines are to be used for this. Meanwhile no need to keep extra field in dag node. Would save us the whole byte of the struct which we can use for other purposes meanwhile.
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