diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-08-26 14:25:15 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-08-26 14:32:57 +0300 |
commit | d4f7c7f4cc8790cacecb77fd5124f4ef2b464314 (patch) | |
tree | 087010f82f51e9598d56cbf56e20c5e41dcf732a /source/blender/editors/gpencil | |
parent | a7e1963b634fc7deb072586d1faee76aa2669c90 (diff) |
GPencil: Fix Assert using fill tool
With the new changes in the Draw Manager, GPU_depth_mask must be set to ON, before clear depth.
Diffstat (limited to 'source/blender/editors/gpencil')
-rw-r--r-- | source/blender/editors/gpencil/gpencil_fill.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c index eb4304a3746..247cc218c2f 100644 --- a/source/blender/editors/gpencil/gpencil_fill.c +++ b/source/blender/editors/gpencil/gpencil_fill.c @@ -454,6 +454,7 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf) GPU_matrix_push(); GPU_matrix_identity_set(); + GPU_depth_mask(true); GPU_clear_color(0.0f, 0.0f, 0.0f, 0.0f); GPU_clear_depth(1.0f); @@ -467,6 +468,8 @@ static bool gpencil_render_offscreen(tGPDfill *tgpf) const float ink[4] = {1.0f, 0.0f, 0.0f, 1.0f}; gpencil_draw_datablock(tgpf, ink); + GPU_depth_mask(false); + GPU_matrix_pop_projection(); GPU_matrix_pop(); |