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authorLukas Tönne <lukas.toenne@gmail.com>2014-11-26 22:11:38 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2015-04-20 13:13:35 +0300
commitafb947c00c134671c8203bf1a69c46aea92230ec (patch)
treeb355db94b341113ba600826eb4790a1dc1830228 /source/blender/editors/hair/hair_ops.c
parentf1e4d35489f74983113d42abc652632408edff25 (diff)
Switched the hair edit data to a bmesh-like structure for consistency.
This means using mempools to store curve and vertex data, which allows arbitrary addition and removal of data more easily. Also this includes an iterator system similar to bmesh iterators (although the simpler topology makes it a lot less complex). Conflicts: source/blender/blenkernel/intern/customdata.c source/blender/makesdna/DNA_customdata_types.h
Diffstat (limited to 'source/blender/editors/hair/hair_ops.c')
-rw-r--r--source/blender/editors/hair/hair_ops.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/hair/hair_ops.c b/source/blender/editors/hair/hair_ops.c
index ad1a8d70ea3..010eb5cb482 100644
--- a/source/blender/editors/hair/hair_ops.c
+++ b/source/blender/editors/hair/hair_ops.c
@@ -34,6 +34,8 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "ED_physics.h"
+
#include "hair_intern.h"
void ED_operatortypes_hair(void)