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authorLukas Tönne <lukas.toenne@gmail.com>2017-08-07 15:06:02 +0300
committerLukas Tönne <lukas.toenne@gmail.com>2017-08-07 15:06:02 +0300
commit41e8bd9337563fc835300513e2273ad71696a619 (patch)
tree5bd64ec925725b8bb5a16488d460d3808e34180a /source/blender/editors/hair
parent77802b21a68e544feb92286de27e063cf09bfa12 (diff)
parent459365443f62d2f8e8718c1d1b0fbaafd6d765de (diff)
Merge branch 'blender2.8' of git.blender.org:blender into strand_editmode
Diffstat (limited to 'source/blender/editors/hair')
-rw-r--r--source/blender/editors/hair/hair_edit.c8
-rw-r--r--source/blender/editors/hair/hair_intern.h5
-rw-r--r--source/blender/editors/hair/hair_object_mesh.c2
-rw-r--r--source/blender/editors/hair/hair_object_particles.c4
4 files changed, 11 insertions, 8 deletions
diff --git a/source/blender/editors/hair/hair_edit.c b/source/blender/editors/hair/hair_edit.c
index 269ca5833fa..ccf66e34f90 100644
--- a/source/blender/editors/hair/hair_edit.c
+++ b/source/blender/editors/hair/hair_edit.c
@@ -162,6 +162,8 @@ static int hair_edit_toggle_exec(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
const int mode_flag = OB_MODE_HAIR_EDIT;
const bool is_mode_set = (ob->mode & mode_flag) != 0;
+ EvaluationContext eval_ctx;
+ CTX_data_eval_ctx(C, &eval_ctx);
if (!is_mode_set) {
if (!ED_object_mode_compat_set(C, ob, mode_flag, op->reports)) {
@@ -171,9 +173,9 @@ static int hair_edit_toggle_exec(bContext *C, wmOperator *op)
if (!is_mode_set) {
#if USE_PARTICLES
- ED_hair_object_init_particle_edit(scene, ob);
+ ED_hair_object_init_particle_edit(&eval_ctx, scene, ob);
#else
- ED_hair_object_init_mesh_edit(scene, ob);
+ ED_hair_object_init_mesh_edit(&eval_ctx, scene, ob);
#endif
ob->mode |= mode_flag;
@@ -230,7 +232,7 @@ void hair_init_viewcontext(bContext *C, ViewContext *vc)
/* needed or else the draw matrix can be incorrect */
view3d_operator_needs_opengl(C);
- ED_view3d_backbuf_validate(vc);
+ ED_view3d_backbuf_validate(C, vc);
/* we may need to force an update here by setting the rv3d as dirty
* for now it seems ok, but take care!:
* rv3d->depths->dirty = 1; */
diff --git a/source/blender/editors/hair/hair_intern.h b/source/blender/editors/hair/hair_intern.h
index 178671c1c60..2a8590d5679 100644
--- a/source/blender/editors/hair/hair_intern.h
+++ b/source/blender/editors/hair/hair_intern.h
@@ -40,6 +40,7 @@ struct ARegion;
struct bContext;
struct wmOperatorType;
struct rcti;
+struct EvaluationContext;
struct Object;
@@ -60,12 +61,12 @@ void HAIR_OT_select_linked(struct wmOperatorType *ot);
void HAIR_OT_stroke(struct wmOperatorType *ot);
/* hair_object_mesh.c */
-bool ED_hair_object_init_mesh_edit(struct Scene *scene, struct Object *ob);
+bool ED_hair_object_init_mesh_edit(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
bool ED_hair_object_apply_mesh_edit(struct Object *ob);
/* hair_object_particles.c */
bool ED_hair_object_has_hair_particle_data(struct Object *ob);
-bool ED_hair_object_init_particle_edit(struct Scene *scene, struct Object *ob);
+bool ED_hair_object_init_particle_edit(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
bool ED_hair_object_apply_particle_edit(struct Object *ob);
diff --git a/source/blender/editors/hair/hair_object_mesh.c b/source/blender/editors/hair/hair_object_mesh.c
index a1140c0be13..887eed12042 100644
--- a/source/blender/editors/hair/hair_object_mesh.c
+++ b/source/blender/editors/hair/hair_object_mesh.c
@@ -47,7 +47,7 @@
#include "hair_intern.h"
-bool ED_hair_object_init_mesh_edit(Scene *UNUSED(scene), Object *ob)
+bool ED_hair_object_init_mesh_edit(struct EvaluationContext *UNUSED(eval_ctx), Scene *UNUSED(scene), Object *ob)
{
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
diff --git a/source/blender/editors/hair/hair_object_particles.c b/source/blender/editors/hair/hair_object_particles.c
index bee56f2aeb9..f39ccdec6e2 100644
--- a/source/blender/editors/hair/hair_object_particles.c
+++ b/source/blender/editors/hair/hair_object_particles.c
@@ -58,7 +58,7 @@ bool ED_hair_object_has_hair_particle_data(Object *ob)
return false;
}
-bool ED_hair_object_init_particle_edit(Scene *scene, Object *ob)
+bool ED_hair_object_init_particle_edit(struct EvaluationContext *eval_ctx, Scene *scene, Object *ob)
{
ParticleSystem *psys = psys_get_current(ob);
BMesh *bm;
@@ -69,7 +69,7 @@ bool ED_hair_object_init_particle_edit(Scene *scene, Object *ob)
bm = BKE_editstrands_particles_to_bmesh(ob, psys);
if (ob->type == OB_MESH || ob->derivedFinal)
- dm = ob->derivedFinal ? ob->derivedFinal : mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
+ dm = ob->derivedFinal ? ob->derivedFinal : mesh_get_derived_final(eval_ctx, scene, ob, CD_MASK_BAREMESH);
else
dm = NULL;