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authorCampbell Barton <ideasman42@gmail.com>2012-03-03 15:45:08 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-03 15:45:08 +0400
commit9d49fa0e6373d78c794e8472ed3f527392dfabcd (patch)
treefdbbdad43aa2c0ed8983721351b26f94e06e7c78 /source/blender/editors/include/BIF_gl.h
parent1f928833f3677fa47a10099205c9f7ffa9adfadb (diff)
style cleanup - spelling corrections & update some incorrect comments.
Diffstat (limited to 'source/blender/editors/include/BIF_gl.h')
-rw-r--r--source/blender/editors/include/BIF_gl.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/BIF_gl.h b/source/blender/editors/include/BIF_gl.h
index d34e6f74b4c..e29e0af59b1 100644
--- a/source/blender/editors/include/BIF_gl.h
+++ b/source/blender/editors/include/BIF_gl.h
@@ -43,7 +43,7 @@
*
* This define converts a numerical value to the equivalent 24-bit
* color, while not being endian-sensitive. On little-endians, this
- * is the same as doing a 'naive'indexing, on big-endian, it is not!
+ * is the same as doing a 'naive' indexing, on big-endian, it is not!
* */
#define cpack(x) glColor3ub( ((x)&0xFF), (((x)>>8)&0xFF), (((x)>>16)&0xFF) )