diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-02-13 05:57:28 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-02-13 22:02:31 +0300 |
commit | 96a2807e73ed595493e7ffba000d78fb9309895f (patch) | |
tree | 687f316805ee1b69fc061d760ca974c08b52ddee /source/blender/editors/include/BIF_glutil.h | |
parent | ff2d1edcd4b40829b1bad55dfa42df401ef91c3d (diff) |
Code cleanup: remove unneeded gla* 2D drawing functions.
Diffstat (limited to 'source/blender/editors/include/BIF_glutil.h')
-rw-r--r-- | source/blender/editors/include/BIF_glutil.h | 32 |
1 files changed, 0 insertions, 32 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h index 3184ebee4d9..863d817d19a 100644 --- a/source/blender/editors/include/BIF_glutil.h +++ b/source/blender/editors/include/BIF_glutil.h @@ -107,38 +107,6 @@ void immDrawPixelsTexScaled_clipping(IMMDrawPixelsTexState *state, float x, float y, int img_w, int img_h, int format, int type, int zoomfilter, void *rect, float scaleX, float scaleY, float clip_min_x, float clip_min_y, float clip_max_x, float clip_max_y, float xzoom, float yzoom, float color[4]); -/* 2D Drawing Assistance */ - -/** Define a 2D area (viewport, scissor, matrices) for OpenGL rendering. - * - * glaDefine2DArea and glaBegin2DDraw set up an OpenGL state appropriate - * for drawing using both vertex (Vertex, etc) and raster (RasterPos, Rect) - * commands. All coordinates should be at integer positions. There is little - * to no reason to use glVertex2f etc. functions during 2D rendering, and - * thus no reason to +-0.5 the coordinates or perform other silly - * tricks. - * - * \param screen_rect The screen rectangle to be defined for 2D drawing. - */ -void glaDefine2DArea(struct rcti *screen_rect); - -/* TODO(merwin): put the following 2D code to use, or build new 2D code inspired & informd by it */ - -#if 0 /* UNUSED */ - -typedef struct gla2DDrawInfo gla2DDrawInfo; - -gla2DDrawInfo *glaBegin2DDraw(struct rcti *screen_rect, struct rctf *world_rect); -void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *r_sc_x, int *r_sc_y); -void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int r_screen[2]); - -void glaEnd2DDraw(gla2DDrawInfo *di); - -/** Adjust the transformation mapping of a 2d area */ -void gla2DGetMap(gla2DDrawInfo *di, struct rctf *rect); -void gla2DSetMap(gla2DDrawInfo *di, struct rctf *rect); - -#endif /* UNUSED */ void set_inverted_drawing(int enable); void setlinestyle(int nr); |