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authorTon Roosendaal <ton@blender.org>2013-03-17 21:32:45 +0400
committerTon Roosendaal <ton@blender.org>2013-03-17 21:32:45 +0400
commit66a35e089a64d27bfc09c2225a530069eca05875 (patch)
treea93913c51a8fa1f2ba292402fdab49be68a398ae /source/blender/editors/include/BIF_glutil.h
parentce7bde967700fc9702cab1425c39a0cfb7a094b2 (diff)
Fix for "draw images as texture"
Zooming in on images in Image window now shows pixels again (was filtered). Now the glaDrawPixelsTex() and glaDrawPixelsAuto() have an argument to define if images should zoom in with linear filter, or draw pixels.
Diffstat (limited to 'source/blender/editors/include/BIF_glutil.h')
-rw-r--r--source/blender/editors/include/BIF_glutil.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 40d73c39b8c..39d1e283f54 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -141,17 +141,17 @@ void glaDrawPixelsSafe(float x, float y, int img_w, int img_h, int row_w, int fo
* 1-to-1 mapping to screen space.
*/
-void glaDrawPixelsTex(float x, float y, int img_w, int img_h, int format, void *rect);
+void glaDrawPixelsTex(float x, float y, int img_w, int img_h, int format, int zoomfilter, void *rect);
/**
* glaDrawPixelsAuto - Switches between texture or pixel drawing using UserDef.
* only RGBA
* needs glaDefine2DArea to be set.
*/
-void glaDrawPixelsAuto(float x, float y, int img_w, int img_h, int format, void *rect);
+void glaDrawPixelsAuto(float x, float y, int img_w, int img_h, int format, int zoomfilter, void *rect);
-void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, void *rect, float scaleX, float scaleY);
+void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format, int zoomfilter, void *rect, float scaleX, float scaleY);
/* 2D Drawing Assistance */