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authorCampbell Barton <ideasman42@gmail.com>2012-02-28 18:05:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-28 18:05:00 +0400
commited04c213745362fcab99cdda89343aca7cbb65e5 (patch)
treee1a6819df36bca9a884104882a2d146da1ba4c89 /source/blender/editors/include/BIF_glutil.h
parent150cedac5da7bfce5fdd7c621cb682d6f3e66c8b (diff)
code cleanup: use float vector size in function definitions, and const's where the values are unchanged.
Diffstat (limited to 'source/blender/editors/include/BIF_glutil.h')
-rw-r--r--source/blender/editors/include/BIF_glutil.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 0f8c70977be..b5dbf906d84 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -197,9 +197,9 @@ void gla2DSetMap(gla2DDrawInfo *di, struct rctf *rect);
void bglBegin(int mode);
void bglEnd(void);
int bglPointHack(void);
-void bglVertex3fv(float *vec);
+void bglVertex3fv(const float vec[3]);
void bglVertex3f(float x, float y, float z);
-void bglVertex2fv(float *vec);
+void bglVertex2fv(const float vec[2]);
/* intel gfx cards frontbuffer problem */
void bglFlush(void);
void set_inverted_drawing(int enable);