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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-23 07:00:37 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-23 07:00:37 +0400
commit62cede96d34d802d97797a635ff8370a5f7556a1 (patch)
treeec56d7f332164b34c31607ed882218ce892c9319 /source/blender/editors/include/ED_anim_api.h
parent865e80f0f47b8cda1b126c2130114b833c7c5035 (diff)
A major code update for making the DNA file specification of Freestyle settings
and RNA for it independent of the build flag for enabling Freestyle. Suggested by Sergey Sharybin through a code review of the branch. * Many #ifdef WITH_FREESTYLE blocks were removed to always have Freestyle-specific DNA file specification and RNA for it built in Blender. This will allow Freestyle setting survive even when a non-Freestyle build is used for loading and saving files. It is noted that operations are still conditionally built through #ifdef WITH_FREESTYLE blocks. * To this end, new blenkernel files BKE_freestyle.h and intern/freestyle.c have been added. All API functions in FRS_freestyle_config.h as well as some of those in FRS_freestyle.h were moved to the new files. Now the relocated API functions have BKE_ prefix instead of FRS_.
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 625ef27f4f7..1c2ec27a061 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -155,9 +155,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSMESH,
ANIMTYPE_DSTEX,
ANIMTYPE_DSLAT,
-#ifdef WITH_FREESTYLE
ANIMTYPE_DSLINESTYLE,
-#endif
ANIMTYPE_DSSPK,
ANIMTYPE_SHAPEKEY,
@@ -239,9 +237,7 @@ typedef enum eAnimFilter_Flags {
#define EXPANDED_SCEC(sce) (CHECK_TYPE_INLINE(sce, Scene), ((sce->flag & SCE_DS_COLLAPSED) == 0))
/* 'Sub-Scene' channels (flags stored in Data block) */
#define FILTER_WOR_SCED(wo) (CHECK_TYPE_INLINE(wo, World), (wo->flag & WO_DS_EXPAND))
-#ifdef WITH_FREESTYLE
-# define FILTER_LS_SCED(linestyle) ((linestyle->flag & LS_DS_EXPAND))
-#endif
+#define FILTER_LS_SCED(linestyle) ((linestyle->flag & LS_DS_EXPAND))
/* 'Object' channels */
#define SEL_OBJC(base) (CHECK_TYPE_INLINE(base, Base), ((base->flag & SELECT)))
#define EXPANDED_OBJC(ob) (CHECK_TYPE_INLINE(ob, Object), ((ob->nlaflag & OB_ADS_COLLAPSED) == 0))