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authorSergey Sharybin <sergey.vfx@gmail.com>2013-12-26 16:46:54 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-12-26 16:50:22 +0400
commit6727bf3a215f014ea9e162e32968a7cb9be3077e (patch)
tree603f533af3f955373ab593fe88145f4a1b9ec8c6 /source/blender/editors/include/ED_anim_api.h
parent05eebf49d3c3af47bf157207b82cf559ac1fe274 (diff)
Avoid temporary change of animation data flags for nodes filter
Use temporary runtime flag of filter_mode argument instead. This commit also fixes some weirdo mix of filter_mode with filterflag bits.
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 8b9bb0a4ab0..dff5069d991 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -225,7 +225,10 @@ typedef enum eAnimFilter_Flags {
ANIMFILTER_NODUPLIS = (1 << 11),
/* for checking if we should keep some collapsed channel around (internal use only!) */
- ANIMFILTER_TMP_PEEK = (1 << 30)
+ ANIMFILTER_TMP_PEEK = (1 << 30),
+
+ /* ignore ONLYSEL flag from filterflag, (internal use only!) */
+ ANIMFILTER_TMP_IGNORE_ONLYSEL = (1 << 31)
} eAnimFilter_Flags;
/* ---------- Flag Checking Macros ------------ */