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authorSergey Sharybin <sergey.vfx@gmail.com>2013-10-29 22:10:48 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-10-29 22:10:48 +0400
commitf6e504cee9f85867554f5a0ab89b52a66c0f257e (patch)
tree5fb69d2976ae845f908840b1d28fd81dfcaa8b2d /source/blender/editors/include/ED_anim_api.h
parent8bdbbca4858ab143661f371cc302092759e29408 (diff)
Make anim system safer for threading
Remove usages of ANIM_unit_mapping_apply_fcurve in favor of runtime scale factor apply. There're still calls to ANIM_nla_mapping_apply_fcurve are hanging around, they're the next t be cleaned up!
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 61f9cec15d9..d23c57273ec 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -564,9 +564,6 @@ typedef enum eAnimUnitConv_Flags {
/* Get unit conversion factor for given ID + F-Curve */
float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FCurve *fcu, short restore);
-/* Apply/Unapply units conversions to keyframes */
-void ANIM_unit_mapping_apply_fcurve(struct Scene *scene, struct ID *id, struct FCurve *fcu, short flag);
-
/* ------------- Utility macros ----------------------- */
/* provide access to Keyframe Type info in BezTriple