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authorSergey Sharybin <sergey.vfx@gmail.com>2016-09-16 18:09:28 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2016-09-16 18:09:28 +0300
commitd96b8e168f3c809cd79f6028dbf99eeeebb71302 (patch)
tree75ee78ee75ea602c2c698f4b4ec8494093b949c7 /source/blender/editors/include/ED_anim_api.h
parent76c99f361f58752eff8054f5cff52cad9ce57145 (diff)
parent4b39069908c88099860c04a3b7d3b4aae0a272f5 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 99f9287be8f..e05f15ce7fc 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -415,7 +415,8 @@ typedef enum eAnimChannel_Settings {
ACHANNEL_SETTING_VISIBLE = 4, /* only for Graph Editor */
ACHANNEL_SETTING_SOLO = 5, /* only for NLA Tracks */
ACHANNEL_SETTING_PINNED = 6, /* only for NLA Actions */
- ACHANNEL_SETTING_MOD_OFF = 7
+ ACHANNEL_SETTING_MOD_OFF = 7,
+ ACHANNEL_SETTING_ALWAYS_VISIBLE = 8, /* channel is pinned and always visible */
} eAnimChannel_Settings;