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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-07 14:04:16 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-07 14:04:16 +0300
commit508e34d0bf68c837c3b0ece72faaab809df52506 (patch)
treeaeeafa9c1b853dacd38056bb5bf825c04863b481 /source/blender/editors/include/ED_anim_api.h
parent4e014727f6ed1652fd922ba25ec00b0f9df694f9 (diff)
parentb3a7a75a266de6765d8c04953c0dabce3c30c359 (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/editors/animation/anim_deps.c source/blender/editors/animation/keyframing.c source/blender/editors/animation/keyingsets.c source/blender/editors/armature/pose_edit.c source/blender/editors/armature/pose_transform.c source/blender/editors/gpencil/gpencil_convert.c source/blender/editors/include/ED_anim_api.h source/blender/editors/include/ED_keyframing.h source/blender/editors/interface/interface_anim.c source/blender/editors/space_action/action_edit.c source/blender/editors/space_graph/graph_edit.c source/blender/editors/space_outliner/outliner_draw.c source/blender/editors/transform/transform_conversions.c source/blender/makesrna/intern/rna_armature.c source/blender/makesrna/intern/rna_pose.c source/blender/python/intern/bpy_rna_anim.c source/blenderplayer/bad_level_call_stubs/stubs.c source/gameengine/Converter/KX_BlenderSceneConverter.cpp
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 045d4281585..943191c8892 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -36,6 +36,7 @@ struct ListBase;
struct AnimData;
struct bContext;
+struct Main;
struct wmKeyConfig;
struct ReportList;
struct ScrArea;
@@ -82,6 +83,7 @@ typedef struct bAnimContext {
struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */
struct Depsgraph *depsgraph; /* active dependency graph */
+ struct Main *bmain; /* Current Main */
struct Scene *scene; /* active scene */
struct ViewLayer *view_layer; /* active scene layer */
struct Object *obact; /* active object */
@@ -682,7 +684,7 @@ float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FC
/* --------- anim_deps.c, animation updates -------- */
void ANIM_id_update(struct Scene *scene, struct ID *id);
-void ANIM_list_elem_update(struct Scene *scene, bAnimListElem *ale);
+void ANIM_list_elem_update(struct Main *bmain, struct Scene *scene, bAnimListElem *ale);
/* data -> channels syncing */
void ANIM_sync_animchannels_to_data(const struct bContext *C);