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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/include/ED_anim_api.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index f8d0300cb46..2e810297138 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -84,7 +84,7 @@ typedef struct bAnimContext {
/** editor data */
struct SpaceLink *sl;
/** region within editor */
- struct ARegion *ar;
+ struct ARegion *region;
/** dopesheet data for editor (or which is being used) */
struct bDopeSheet *ads;
@@ -407,7 +407,7 @@ typedef enum eAnimFilter_Flags {
/* channel heights */
#define ACHANNEL_FIRST_TOP(ac) \
- (UI_view2d_scale_get_y(&(ac)->ar->v2d) * -UI_TIME_SCRUB_MARGIN_Y - ACHANNEL_SKIP)
+ (UI_view2d_scale_get_y(&(ac)->region->v2d) * -UI_TIME_SCRUB_MARGIN_Y - ACHANNEL_SKIP)
#define ACHANNEL_HEIGHT(ac) (0.8f * (ac)->yscale_fac * U.widget_unit)
#define ACHANNEL_SKIP (0.1f * U.widget_unit)
#define ACHANNEL_STEP(ac) (ACHANNEL_HEIGHT(ac) + ACHANNEL_SKIP)
@@ -425,7 +425,7 @@ typedef enum eAnimFilter_Flags {
/* NLA channel heights */
#define NLACHANNEL_FIRST_TOP(ac) \
- (UI_view2d_scale_get_y(&(ac)->ar->v2d) * -UI_TIME_SCRUB_MARGIN_Y - NLACHANNEL_SKIP)
+ (UI_view2d_scale_get_y(&(ac)->region->v2d) * -UI_TIME_SCRUB_MARGIN_Y - NLACHANNEL_SKIP)
#define NLACHANNEL_HEIGHT(snla) \
((snla && (snla->flag & SNLA_NOSTRIPCURVES)) ? (0.8f * U.widget_unit) : (1.2f * U.widget_unit))
#define NLACHANNEL_SKIP (0.1f * U.widget_unit)