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authorJoshua Leung <aligorith@gmail.com>2018-04-19 19:03:15 +0300
committerJoshua Leung <aligorith@gmail.com>2018-04-20 19:54:41 +0300
commitc9fc11a314662dd0ed1b9fb9de4d057b2cf2f1b3 (patch)
treeb700c67682ce8241da778fe504c984269e13c1e3 /source/blender/editors/include/ED_anim_api.h
parent0f77060ebcd5fed47e7d037fa214a02e9529790f (diff)
AnimEditors: Draw start/end frame ranges on all timelines by default
This uses the global scene range, with styling matching the sequencer's start/end frame drawing. (The graph editor's "drivers" mode is exempt, as that doesn't really display time in a linear way, so the start/end frames don't apply)
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index edcdb868ea4..888e9e04636 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -551,6 +551,12 @@ void ANIM_draw_cfra(const struct bContext *C, struct View2D *v2d, short flag);
/* main call to draw preview range curtains */
void ANIM_draw_previewrange(const struct bContext *C, struct View2D *v2d, int end_frame_width);
+
+/* -------------- Frame Range Drawing --------------- */
+
+/* main call to draw normal frame range indicators */
+void ANIM_draw_framerange(struct Scene *scene, struct View2D *v2d);
+
/* ************************************************* */
/* F-MODIFIER TOOLS */