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authorAntonio Vazquez <blendergit@gmail.com>2017-02-28 19:16:14 +0300
committerAntonio Vazquez <blendergit@gmail.com>2017-02-28 19:16:46 +0300
commit54ed1b73240b99661e8e5a7335e08ebf8858baa4 (patch)
tree6cb37bc74357f8b242c49e73848a3537bfe4de2a /source/blender/editors/include/ED_anim_api.h
parent7175838b6166f1d37d96cad5c5aa4a8c89a5bfc2 (diff)
Fix Dopesheet and Curve editor to use new bases in SceneLayer instead of old base.
(see D2538) Thanks to dfelinto for his support.
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 4a4ab832b28..a65c6eec6ae 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -82,6 +82,7 @@ typedef struct bAnimContext {
struct bDopeSheet *ads; /* dopesheet data for editor (or which is being used) */
struct Scene *scene; /* active scene */
+ struct SceneLayer *scene_layer; /* active scene layer */
struct Object *obact; /* active object */
ListBase *markers; /* active set of markers */