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authorJoshua Leung <aligorith@gmail.com>2010-01-10 14:09:30 +0300
committerJoshua Leung <aligorith@gmail.com>2010-01-10 14:09:30 +0300
commit2c56c59dfe30b4a44fe06135aba60b60bc6aa457 (patch)
tree9019cfa6242aed57afc2a3145bae51ffd0dc92b6 /source/blender/editors/include/ED_anim_api.h
parente26005795d17d4d0516364ab1bcedd4dd7058efe (diff)
Animation Channels - Protect + Mute toggles flushing:
Protect and Mute toggles now flush their values when changed, like for visibility, making the workflow a bit smoother. Currently, this only takes effect when clicking on the toggles (i.e. the hotkey+select based toggle setting operators don't take this into account yet).
Diffstat (limited to 'source/blender/editors/include/ED_anim_api.h')
-rw-r--r--source/blender/editors/include/ED_anim_api.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 3d8ea195707..531751a609e 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -386,9 +386,10 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, int setting,
* then the channels under closed expanders get ignored...
* - ale_setting: the anim channel (not in the anim_data list directly, though occuring there)
* with the new state of the setting that we want flushed up/down the hierarchy
- * - vizOn: whether the visibility setting has been enabled or disabled
+ * - setting: type of setting to set
+ * - on: whether the visibility setting has been enabled or disabled
*/
-void ANIM_visibility_flush_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, short vizOn);
+void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAnimListElem *ale_setting, int setting, short on);
/* Deselect all animation channels */