diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-07 14:04:16 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-07 14:04:16 +0300 |
commit | 508e34d0bf68c837c3b0ece72faaab809df52506 (patch) | |
tree | aeeafa9c1b853dacd38056bb5bf825c04863b481 /source/blender/editors/include/ED_armature.h | |
parent | 4e014727f6ed1652fd922ba25ec00b0f9df694f9 (diff) | |
parent | b3a7a75a266de6765d8c04953c0dabce3c30c359 (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/editors/animation/anim_deps.c
source/blender/editors/animation/keyframing.c
source/blender/editors/animation/keyingsets.c
source/blender/editors/armature/pose_edit.c
source/blender/editors/armature/pose_transform.c
source/blender/editors/gpencil/gpencil_convert.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/ED_keyframing.h
source/blender/editors/interface/interface_anim.c
source/blender/editors/space_action/action_edit.c
source/blender/editors/space_graph/graph_edit.c
source/blender/editors/space_outliner/outliner_draw.c
source/blender/editors/transform/transform_conversions.c
source/blender/makesrna/intern/rna_armature.c
source/blender/makesrna/intern/rna_pose.c
source/blender/python/intern/bpy_rna_anim.c
source/blenderplayer/bad_level_call_stubs/stubs.c
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r-- | source/blender/editors/include/ED_armature.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index c075c89dbb2..cb422c2fb95 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -198,8 +198,8 @@ void ED_object_vgroup_calc_from_armature( /* if bone is already in list, pass it as param to ignore it */ void ED_armature_ebone_unique_name(struct ListBase *ebones, char *name, EditBone *bone); -void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep); -void ED_armature_bones_flip_names(struct bArmature *arm, struct ListBase *bones_names, const bool do_strip_numbers); +void ED_armature_bone_rename(struct Main *bmain, struct bArmature *arm, const char *oldnamep, const char *newnamep); +void ED_armature_bones_flip_names(struct Main *bmain, struct bArmature *arm, struct ListBase *bones_names, const bool do_strip_numbers); /* low level selection functions which handle */ int ED_armature_ebone_selectflag_get(const EditBone *ebone); |