diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-20 03:17:44 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-20 03:17:44 +0400 |
commit | e7c15beaf68217b2dad2143c17ba88024e3de49f (patch) | |
tree | bd391a09f5d629be2f0ac7ae3163895adf58fa8e /source/blender/editors/include/ED_armature.h | |
parent | cb11af8b0651ba0106b5f66f3be061cb8f24154c (diff) |
code cleanup: use booleans for mesh and selection code.
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r-- | source/blender/editors/include/ED_armature.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 310b60f13e8..3367dcb9c4c 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -123,8 +123,8 @@ void ED_armature_deselect_all(struct Object *obedit, int toggle); void ED_armature_deselect_all_visible(struct Object *obedit); int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer, - short hits, short extend, short deselect, short toggle); -int mouse_armature(struct bContext *C, const int mval[2], int extend, int deselect, int toggle); + short hits, bool extend, bool deselect, bool toggle); +bool mouse_armature(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle); int join_armature_exec(struct bContext *C, struct wmOperator *op); struct Bone *get_indexed_bone(struct Object *ob, int index); float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const short axis_only); |