diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-03-14 14:07:05 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-03-14 14:07:05 +0400 |
commit | 0159647ada64591e4edbcb1284cf499fc2ae9c09 (patch) | |
tree | 4261f47e922ac29fa4e0123a31d0d515f53b4b9b /source/blender/editors/include/ED_armature.h | |
parent | ccd05c33ede3ead7b249afbb0e93586f083b5921 (diff) |
add BLI_strncpy_rlen(), a clone of BLI_strncpy() that returns the number of bytes copied.
also move doxy comments for BLI_string.h into the C file.
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r-- | source/blender/editors/include/ED_armature.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h index 98f1a93f72b..310b60f13e8 100644 --- a/source/blender/editors/include/ED_armature.h +++ b/source/blender/editors/include/ED_armature.h @@ -61,7 +61,7 @@ typedef struct EditBone { * normal bones when leaving editmode. */ void *temp; /* Used to store temporary data */ - char name[64]; /* MAX_NAME */ + char name[64]; /* MAXBONENAME */ float roll; /* Roll along axis. We'll ultimately use the axis/angle method * for determining the transformation matrix of the bone. The axis * is tail-head while roll provides the angle. Refer to Graphics |