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authorTon Roosendaal <ton@blender.org>2009-01-24 16:45:24 +0300
committerTon Roosendaal <ton@blender.org>2009-01-24 16:45:24 +0300
commit0ac35ca7c185f8e8f462b4ec06ad28c7f136e82e (patch)
tree5e49e7467bdb7d54f8b7aeaa4a14c2b89a2007ac /source/blender/editors/include/ED_armature.h
parente71d531238bf998f0ee5b06561462c84b89cce0d (diff)
2.5
- Brought back code for particle edit and fluidsim - Sanitized code from globals and bad level calls, so its ready to come back working. - Fixed cirle selecting (Ckey now) - Enabled undo for editmode curve, armature, particle and lattice (another commit following)
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index c3c757b1a30..556aac51e20 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -104,6 +104,8 @@ void docenter_armature (struct Scene *scene, struct View3D *v3d, struct Object *
void auto_align_armature(struct Scene *scene, struct View3D *v3d, short mode);
void unique_editbone_name (ListBase *edbo, char *name);
+void undo_push_armature(struct bContext *C, char *name);
+
/* poseobject.c */
void ED_armature_exit_posemode(struct Base *base);
void ED_armature_enter_posemode(struct Base *base);