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authorJoshua Leung <aligorith@gmail.com>2009-10-27 14:10:30 +0300
committerJoshua Leung <aligorith@gmail.com>2009-10-27 14:10:30 +0300
commit90957ed0dddbfbfa1eb09cc55fbc1b6df4f394c3 (patch)
treea80ffb03797ef50b850c05955a22377783369a6c /source/blender/editors/include/ED_armature.h
parent81c17a9fa35a16ec55d6b5869266a3fa6ca5d59e (diff)
A bunch of fixes for macro-type operators - Armatures + Objects
* Extrude and Duplicate for Armatures now use proper macros instead of manually calling transform themselves. This means that repeating these operators now works properly. ** NOTE: there's a bug with macros now which prevents the 'forked' extrude operator working correctly. Bug report filed for this. * Included the proper operators for extrude and duplicate in the toolbar + menus. The operators used there did not activate transform, which meant that users often could not tell that the operation had occurred at all.
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 6479030bcd1..f360fd7a657 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -92,6 +92,7 @@ typedef struct EditBone
/* armature_ops.c */
void ED_operatortypes_armature(void);
+void ED_operatormacros_armature(void);
void ED_keymap_armature(struct wmKeyConfig *keyconf);
/* editarmature.c */