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authorCampbell Barton <ideasman42@gmail.com>2015-11-18 04:20:28 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-11-18 04:22:00 +0300
commita374ff16b5e823ae37b69eb1995d36944b80c57f (patch)
treeddf35381dbff2df8d39a4d9a809f4102706b5f4f /source/blender/editors/include/ED_armature.h
parenteab00634812baf38b5b6535d72284236785dccd5 (diff)
Cleanup: editor api naming
- use ED_ prefix for api calls - use ED_*_select_pick for mouse selection (was already done in parts)
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 35bb12ddaad..7d7ee33bde4 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -128,7 +128,7 @@ void ED_armature_deselect_all_visible(struct Object *obedit);
int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
short hits, bool extend, bool deselect, bool toggle, bool do_nearest);
-bool mouse_armature(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
+bool ED_armature_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
struct Bone *get_indexed_bone(struct Object *ob, int index);
float ED_rollBoneToVector(EditBone *bone, const float new_up_axis[3], const bool axis_only);