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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-14 15:03:31 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-09-14 18:42:58 +0300
commit5feb03c3ae3353f1a616412f7384511f693ebc33 (patch)
tree3c5e07f98752cbcc8839525ddbe52ef376a0c43d /source/blender/editors/include/ED_armature.h
parentfe6a6dee0bd91c59c774e2feb8886a8a4b4f0806 (diff)
Motion Paths: interactively update current frame location while dragging.
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 5c193392052..3044543795c 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -225,7 +225,7 @@ bool ED_pose_deselect_all(struct Object *ob, int select_mode, const bool ignore_
void ED_pose_deselect_all_multi(struct Object **objects, uint objects_len, int select_mode, const bool ignore_visibility);
void ED_pose_bone_select_tag_update(struct Object *ob);
void ED_pose_bone_select(struct Object *ob, struct bPoseChannel *pchan, bool select);
-void ED_pose_recalculate_paths(struct bContext *C, struct Scene *scene, struct Object *ob);
+void ED_pose_recalculate_paths(struct bContext *C, struct Scene *scene, struct Object *ob, bool current_frame_only);
struct Object *ED_pose_object_from_context(struct bContext *C);
/* meshlaplacian.c */