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authorSybren A. Stüvel <sybren@stuvel.eu>2018-05-08 12:33:31 +0300
committerSybren A. Stüvel <sybren@stuvel.eu>2018-05-08 12:46:28 +0300
commit1c0be0e90fb17775ca4fdbe91cc0fb377dd446d7 (patch)
tree45c933937aa284b01a82a3af73fac8bf0cedea05 /source/blender/editors/include/ED_armature.h
parentabb58eec5393820ee990926915c176664e205bab (diff)
Ported Mesh Deform modifier
This modifier still has issues that are not related to this port: - While editing the deformation mesh, the deformed mesh doesn't update. This update only happens after exiting edit mode, making editing cumbersome. - Binding doesn't work yet. It works fine when binding in master and loading pre-bound in 2.8. This was also an issue before this port, and will be investigated separately.
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 8b5886d65f1..2934745484a 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -43,7 +43,7 @@ struct Depsgraph;
struct IDProperty;
struct ListBase;
struct MeshDeformModifierData;
-struct DerivedMesh;
+struct Mesh;
struct Object;
struct ReportList;
struct Scene;
@@ -230,7 +230,7 @@ struct Object *ED_pose_object_from_context(struct bContext *C);
void ED_mesh_deform_bind_callback(
struct Scene *scene,
struct MeshDeformModifierData *mmd,
- struct DerivedMesh *cagedm,
+ struct Mesh *cagemesh,
float *vertexcos, int totvert, float cagemat[4][4]);
#ifdef __cplusplus