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authorBastien Montagne <montagne29@wanadoo.fr>2018-02-28 19:13:31 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-02-28 19:13:31 +0300
commit4762c099d75b12cfbd1d86000cc01c2bce57414b (patch)
tree052633b1a235d31a3d5c69524965d36230e9233a /source/blender/editors/include/ED_armature.h
parentcee66b8cc0bf6d5419af3187ccd9392b770a6c2f (diff)
Fix T52685, part II: Add option to strip numbers from flipped bone names again.
While doing so with Bone_R.001, Bone_R.003, Bone_R.003 etc. is doomed to issues, doing that on duplicates of actually correctly named bones can be handy, and safe. So adding back as an option (was removed in rB702bc5ba26d5).
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 00081b95c51..42bda265375 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -175,7 +175,7 @@ void create_vgroups_from_armature(struct ReportList *reports, struct Scene *scen
/* if bone is already in list, pass it as param to ignore it */
void unique_editbone_name(struct ListBase *ebones, char *name, EditBone *bone);
void ED_armature_bone_rename(struct bArmature *arm, const char *oldnamep, const char *newnamep);
-void ED_armature_bones_flip_names(struct bArmature *arm, struct ListBase *bones_names);
+void ED_armature_bones_flip_names(struct bArmature *arm, struct ListBase *bones_names, const bool do_strip_numbers);
void undo_push_armature(struct bContext *C, const char *name);