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authorCampbell Barton <ideasman42@gmail.com>2017-08-11 17:23:49 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-08-11 17:23:49 +0300
commit9567529b8f854449e10d59f793f0a225b9a4c495 (patch)
tree198842c6572ae2b59fca41621e3dbd561a5817ea /source/blender/editors/include/ED_armature.h
parentd9323a537ffc070081bd2353f8e918b528e8c581 (diff)
parente6da7bb75c8eff13185a56a144dce920b3886ecb (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/editors/include/ED_armature.h')
-rw-r--r--source/blender/editors/include/ED_armature.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index 7066095a93a..bbc6e8912c3 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -166,9 +166,9 @@ void ED_armature_ebone_from_mat4(EditBone *ebone, float mat[4][4]);
void transform_armature_mirror_update(struct Object *obedit);
void ED_armature_origin_set(struct Scene *scene, struct Object *ob, float cursor[3], int centermode, int around);
-void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4]);
-void ED_armature_apply_transform(struct Object *ob, float mat[4][4]);
-void ED_armature_transform(struct bArmature *arm, float mat[4][4]);
+void ED_armature_transform_bones(struct bArmature *arm, float mat[4][4], const bool do_props);
+void ED_armature_apply_transform(struct Object *ob, float mat[4][4], const bool do_props);
+void ED_armature_transform(struct bArmature *arm, float mat[4][4], const bool do_props);
#define ARM_GROUPS_NAME 1
#define ARM_GROUPS_ENVELOPE 2