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author | Robert Sheldon <rsheldiii> | 2021-07-15 16:58:34 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2021-07-15 17:09:24 +0300 |
commit | 59f9a5e6ac6f5bff914204ef299cba27bb5016eb (patch) | |
tree | b0b9620b8f84e8831b34439ac6ced8368644e583 /source/blender/editors/include/ED_asset.h | |
parent | 60fee69682ac399204404a03ba99845787a53e39 (diff) |
Fix T88188: Allow keyframing vertex mass in cloth sim
Update vertex weights between simulation steps if they have changed.
This allows for animated vertex weights in the cloth sim.
Reviewed By: Sebastian Parborg
Differential Revision: http://developer.blender.org/D11640
Diffstat (limited to 'source/blender/editors/include/ED_asset.h')
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