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authorHans Goudey <h.goudey@me.com>2020-10-05 17:31:32 +0300
committerHans Goudey <h.goudey@me.com>2020-10-05 17:31:32 +0300
commit0a0e88b6455e9c46167dcd17afaa0527ddedd3f8 (patch)
tree87c7ccc5c55b9d4fd8dadea7b2f07ad44a7dd06f /source/blender/editors/include/ED_buttons.h
parent7f3fe5b45c1826e46ffc4f6e96d3fafb8e01af3d (diff)
Cleanup: Use short for properties editor tab list
Because the active context is stored as a short in DNA it's better to use short in the code surrounding it. Also adjusted a comment that reflected an incorrect assumption.
Diffstat (limited to 'source/blender/editors/include/ED_buttons.h')
-rw-r--r--source/blender/editors/include/ED_buttons.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_buttons.h b/source/blender/editors/include/ED_buttons.h
index ccef62eb8d2..a4cd2525af3 100644
--- a/source/blender/editors/include/ED_buttons.h
+++ b/source/blender/editors/include/ED_buttons.h
@@ -28,7 +28,7 @@ extern "C" {
struct SpaceProperties;
-int ED_buttons_tabs_list(struct SpaceProperties *sbuts, int *context_tabs_array);
+int ED_buttons_tabs_list(struct SpaceProperties *sbuts, short *context_tabs_array);
#ifdef __cplusplus
}