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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-14 11:45:09 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-14 11:48:20 +0400
commit0d38f21cbc004a2aa8b4a944aaf068d83e75a197 (patch)
treebd31c2e765e962acb0071bf8b964fa19e4c1b660 /source/blender/editors/include/ED_clip.h
parentf24bfcffefa0eca74dbfb26f1e331c3f7a7da85e (diff)
Fix the eyedropper not working properly with different scene linear spaces
Either was some residue from the past or somebody didn't implement this in the right way. Also fixed memory leak in ED_space_clip_color_sample() caused by missing image buffer release.
Diffstat (limited to 'source/blender/editors/include/ED_clip.h')
-rw-r--r--source/blender/editors/include/ED_clip.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 91f8b39f7b9..5f8ebd87d19 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -63,7 +63,7 @@ int ED_space_clip_get_clip_frame_number(struct SpaceClip *sc);
struct ImBuf *ED_space_clip_get_buffer(struct SpaceClip *sc);
struct ImBuf *ED_space_clip_get_stable_buffer(struct SpaceClip *sc, float loc[2], float *scale, float *angle);
-bool ED_space_clip_color_sample(struct SpaceClip *sc, struct ARegion *ar, int mval[2], float r_col[3]);
+bool ED_space_clip_color_sample(struct Scene *scene, struct SpaceClip *sc, struct ARegion *ar, int mval[2], float r_col[3]);
void ED_clip_update_frame(const struct Main *mainp, int cfra);
bool ED_clip_view_selection(const struct bContext *C, struct ARegion *ar, bool fit);