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authorTon Roosendaal <ton@blender.org>2012-12-18 23:35:54 +0400
committerTon Roosendaal <ton@blender.org>2012-12-18 23:35:54 +0400
commit8168fba97213d985669a6cc37c477590a6b45d01 (patch)
treea4ffba3779ba71641d2e18880db4b48475b92baa /source/blender/editors/include/ED_datafiles.h
parentedf826d9240a1e153329e133f98d6a7243aa0c48 (diff)
Icons now draw good again!
- Exported via Inkscape a 16 and 32 pixel bitmap version - Use these as mipmap levels for OpenGL texture drawing. - Changed code to get right sizes for drawing icons - better than last week's method. Todo: - Custom icons don't work yet (old one) - Missing icons in the svg - The .sh script for inkscape needs changed to support this (now do manual saving)
Diffstat (limited to 'source/blender/editors/include/ED_datafiles.h')
-rw-r--r--source/blender/editors/include/ED_datafiles.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_datafiles.h b/source/blender/editors/include/ED_datafiles.h
index 8ad36397ce5..6d7bcecc630 100644
--- a/source/blender/editors/include/ED_datafiles.h
+++ b/source/blender/editors/include/ED_datafiles.h
@@ -36,8 +36,11 @@
extern int datatoc_startup_blend_size;
extern char datatoc_startup_blend[];
-extern int datatoc_blender_icons_png_size;
-extern char datatoc_blender_icons_png[];
+extern int datatoc_blender_icons16_png_size;
+extern char datatoc_blender_icons16_png[];
+
+extern int datatoc_blender_icons32_png_size;
+extern char datatoc_blender_icons32_png[];
extern int datatoc_prvicons_png_size;
extern char datatoc_prvicons_png[];