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authorCampbell Barton <ideasman42@gmail.com>2020-05-28 07:34:17 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-05-28 08:08:58 +0300
commit122cb1aea82362d1b2ff3dda4fc7d309933308be (patch)
tree516bffb58226cd128f2ed029e51739f9938ef94f /source/blender/editors/include/ED_gizmo_library.h
parent16943c01464c7119480cae7cf5d089e1c597d8ab (diff)
Object: new add object tool, currently for primitive types
- Interactively adding primitives with two clicks. - Scene orientation used for new objects. - Depth [view-plane, axis-plane, surface] - Origin [base, center] - Primitive types [cube, cylinder, cone, uv-sphere, ico-sphere ] - Settings for object types in the top-bar. Shortcuts: - Snapping (Ctrl). - Constrain 1:1 aspect (Shift). - Toggle center (Alt). Part of T57210 design task.
Diffstat (limited to 'source/blender/editors/include/ED_gizmo_library.h')
-rw-r--r--source/blender/editors/include/ED_gizmo_library.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_gizmo_library.h b/source/blender/editors/include/ED_gizmo_library.h
index 20b7b755234..a1a5d65b61d 100644
--- a/source/blender/editors/include/ED_gizmo_library.h
+++ b/source/blender/editors/include/ED_gizmo_library.h
@@ -261,6 +261,11 @@ struct SnapObjectContext *ED_gizmotypes_snap_3d_context_ensure(struct Scene *sce
const struct ARegion *region,
const struct View3D *v3d,
struct wmGizmo *gz);
+
+bool ED_gizmotypes_snap_3d_invert_snap_get(struct wmGizmo *gz);
+void ED_gizmotypes_snap_3d_toggle_set(struct wmGizmo *gz, bool enable);
+void ED_gizmotypes_snap_3d_toggle_clear(struct wmGizmo *gz);
+
short ED_gizmotypes_snap_3d_update(struct wmGizmo *gz,
struct Depsgraph *depsgraph,
const struct ARegion *region,