diff options
author | YimingWu <xp8110@outlook.com> | 2021-03-16 21:35:53 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2021-03-16 21:59:09 +0300 |
commit | 3e87d8a4315d794efff659e40f0bb9e34e2aec8a (patch) | |
tree | 0c51740d7eef76e85736fbc2da34856c76405e94 /source/blender/editors/include/ED_gpencil.h | |
parent | 877238e2b7f5a1d8c7e705a0112f9d9b16df77d3 (diff) |
Grease Pencil: Add LineArt modifier
This adds the LineArt grease pencil modifier.
It takes objects or collections as input and generates various grease
pencil lines from these objects with the help of the active scene
camera. For example it can generate contour lines, intersection lines
and crease lines to name a few.
This is really useful as artists can then use 3D meshes to automatically
generate grease pencil lines for characters, enviroments or other
visualization purposes.
These lines can then be baked and edited as regular grease pencil lines.
Reviewed By: Sebastian Parborg, Antonio Vazquez, Matias Mendiola
Differential Revision: http://developer.blender.org/D8758
Diffstat (limited to 'source/blender/editors/include/ED_gpencil.h')
-rw-r--r-- | source/blender/editors/include/ED_gpencil.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h index 2fbf280475b..f3b5abb1072 100644 --- a/source/blender/editors/include/ED_gpencil.h +++ b/source/blender/editors/include/ED_gpencil.h @@ -250,6 +250,7 @@ void ED_gpencil_brush_draw_eraser(struct Brush *brush, int x, int y); void ED_gpencil_create_monkey(struct bContext *C, struct Object *ob, float mat[4][4]); void ED_gpencil_create_stroke(struct bContext *C, struct Object *ob, float mat[4][4]); +void ED_gpencil_create_lineart(struct bContext *C, struct Object *ob); /* ------------ Object Utilities ------------ */ struct Object *ED_gpencil_add_object(struct bContext *C, |