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authorJulian Eisel <julian@blender.org>2020-03-06 18:56:42 +0300
committerJulian Eisel <julian@blender.org>2020-03-06 19:19:23 +0300
commitb2ee1770d4c31078518f4ec9edd5196a41345162 (patch)
tree6b7f6ff9057322245fc3b3407bece3f1c0cb3eb5 /source/blender/editors/include/ED_gpencil.h
parentb825a95ec311a169d33fe21e28418f11a516c82f (diff)
Cleanup: Rename ARegion variables from ar to region
The old convention was easy to confuse with ScrArea. Part of https://developer.blender.org/T74432. This is mostly a batch rename with some manual fixing. Only single word variable names are changed, no prefixed/suffixed names. Brecht van Lommel and Campbell Barton both gave me a green light for this convention change. Also ran clan clang format on affected files.
Diffstat (limited to 'source/blender/editors/include/ED_gpencil.h')
-rw-r--r--source/blender/editors/include/ED_gpencil.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index d8088dd8454..8d2d9b934d4 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -150,7 +150,7 @@ void ED_annotation_draw_view2d(const struct bContext *C, bool onlyv2d);
void ED_annotation_draw_view3d(struct Scene *scene,
struct Depsgraph *depsgraph,
struct View3D *v3d,
- struct ARegion *ar,
+ struct ARegion *region,
bool only3d);
void ED_annotation_draw_ex(struct Scene *scene,
struct bGPdata *gpd,
@@ -273,7 +273,7 @@ void ED_gpencil_vgroup_deselect(struct bContext *C, struct Object *ob);
int ED_gpencil_join_objects_exec(struct bContext *C, struct wmOperator *op);
/* texture coordinate utilities */
-void ED_gpencil_tpoint_to_point(struct ARegion *ar,
+void ED_gpencil_tpoint_to_point(struct ARegion *region,
float origin[3],
const struct tGPspoint *tpt,
struct bGPDspoint *pt);