diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 13:07:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-16 20:55:33 +0300 |
commit | 34ab90f546f097cada951b2c9ca22bf271996980 (patch) | |
tree | ebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/include/ED_gpencil.h | |
parent | 0c495005dd83913864acb510c1d4194a2275dbb0 (diff) |
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.
This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.
Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/include/ED_gpencil.h')
-rw-r--r-- | source/blender/editors/include/ED_gpencil.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h index 3ea754b242c..57ca1f04c0a 100644 --- a/source/blender/editors/include/ED_gpencil.h +++ b/source/blender/editors/include/ED_gpencil.h @@ -153,7 +153,7 @@ void ED_gpencil_draw_view2d(const struct bContext *C, bool onlyv2d); void ED_gpencil_draw_view3d(struct wmWindowManager *wm, struct Scene *scene, struct ViewLayer *view_layer, - const struct Depsgraph *depsgraph, + struct Depsgraph *depsgraph, struct View3D *v3d, struct ARegion *ar, bool only3d); |