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authorTon Roosendaal <ton@blender.org>2009-02-21 22:17:31 +0300
committerTon Roosendaal <ton@blender.org>2009-02-21 22:17:31 +0300
commitf2f734c9a5668e370253ff550de9a240bb142466 (patch)
tree0e1d5614150354f0a35694a2e0953ee2adb2e8cd /source/blender/editors/include/ED_image.h
parent93c367dc29d1c3735b136664b3956fbc9d022799 (diff)
2.5
View3D: background image buttons back. Again nice to use blend or size or other sliders for live updates. :) Note that 'load' doesnt work yet, the operator for image load only does space-image now. Also note that with a built-in 4-split option, we can also encode a way to show 3 different pics.
Diffstat (limited to 'source/blender/editors/include/ED_image.h')
-rw-r--r--source/blender/editors/include/ED_image.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 99a8a02e7cf..566105109b2 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -30,6 +30,9 @@
struct SpaceImage;
struct bContext;
+struct Image;
+struct ImageUser;
+struct uiBlock;
/* space_image.c, exported for transform */
struct Image *ED_space_image(struct SpaceImage *sima);
@@ -50,6 +53,9 @@ int ED_space_image_show_paint(struct SpaceImage *sima);
int ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit);
int ED_space_image_show_uvshadow(struct SpaceImage *sima, struct Object *obedit);
+void ED_image_uiblock_panel(const struct bContext *C, struct uiBlock *block, struct Image **ima_pp,
+ struct ImageUser *iuser, short redraw, short imagechanged);
+
/* image_render.c, export for screen_ops.c, render operator */
void ED_space_image_output(struct bContext *C);