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authorAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-07-21 14:02:05 +0400
commitf745564e4ee791e4faf804b09ce975b882f4f8d9 (patch)
tree90ebbe363ccd925cedc652c9bb018ce552b5a2ab /source/blender/editors/include/ED_image.h
parent8489b94e07f9e73bd3c9c3e4f6a91f1f0a259827 (diff)
GSOC 2013 paint
Yep, at last it's here! There are a few minor issues remaining but development can go on in master after discussion at blender institute. For full list of features see: http://wiki.blender.org/index.php/Dev:Ref/Release_Notes/2.72/Painting Thanks to Sergey and Campbell for the extensive review and to the countless artists that have given their input and reported issues during development.
Diffstat (limited to 'source/blender/editors/include/ED_image.h')
-rw-r--r--source/blender/editors/include/ED_image.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index b15a83809f5..db13c628ade 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -69,8 +69,11 @@ void ED_image_point_pos__reverse(struct SpaceImage *sima, struct ARegion *ar, co
bool ED_space_image_show_render(struct SpaceImage *sima);
bool ED_space_image_show_paint(struct SpaceImage *sima);
bool ED_space_image_show_uvedit(struct SpaceImage *sima, struct Object *obedit);
+bool ED_space_image_show_texpaint(struct SpaceImage *sima, struct Object *ob);
bool ED_space_image_show_uvshadow(struct SpaceImage *sima, struct Object *obedit);
+bool ED_space_image_paint_curve(const struct bContext *C);
+
bool ED_space_image_check_show_maskedit(struct Scene *scene, struct SpaceImage *sima);
int ED_space_image_maskedit_poll(struct bContext *C);
int ED_space_image_maskedit_mask_poll(struct bContext *C);