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authorJoshua Leung <aligorith@gmail.com>2010-12-29 15:52:06 +0300
committerJoshua Leung <aligorith@gmail.com>2010-12-29 15:52:06 +0300
commitd36f15df0376ff4f587631c1254ef1b8227b7c3a (patch)
tree6819b07260206e66a87be57277221c0510ca013a /source/blender/editors/include/ED_keyframes_draw.h
parentf22a3c16b148fe0c02c92347f063df45019b3814 (diff)
DopeSheet Drawing Tweak:
Keyframes for locked channels are now shown faintly so that it is possible to easily distinguish between keyframes for locked channels and unlocked channels. Hopefully this solves the problem where you have some keyframes selected, and try to move them but forget that those channels are locked (without any feedback other than a single icon). Thanks for pointing out this problem Ronan Zeegers!
Diffstat (limited to 'source/blender/editors/include/ED_keyframes_draw.h')
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index ec74ea6123b..10ddf6baaeb 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -100,7 +100,7 @@ typedef enum eKeyframeShapeDrawOpts {
} eKeyframeShapeDrawOpts;
/* draw simple diamond-shape keyframe (with OpenGL) */
-void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel, short key_type, short mode);
+void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel, short key_type, short mode, float alpha);
/* ******************************* Methods ****************************** */