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authorJoshua Leung <aligorith@gmail.com>2009-09-04 06:44:56 +0400
committerJoshua Leung <aligorith@gmail.com>2009-09-04 06:44:56 +0400
commitfa01703ac3caf08c42509e17be94559efd69bd2b (patch)
tree4223b41fcb09043543ffcdae93baf8330d4eea4d /source/blender/editors/include/ED_keyframes_edit.h
parent640e39206b25bcd433223d85298961a860fc5cd7 (diff)
2.5 - Keyframe Types for DopeSheet
It is now possible to tag certain keyframes as being 'breakdowns' in the DopeSheet. Breakdown keyframes are drawn as slightly smaller blue diamonds. Simply select the relevant keyframes and use the RKEY hotkey (or from the menus, Key->Keyframe Type) to choose between tagging the keyframe as a 'proper' keyframe and a 'breakdown' keyframe. Notes: * Please note that this feature does not currently imply anything about breakdowns moving around keyframes or behaving any differently from any other type of keyframe * In future, if there is any such need, more keyframe types could be added, though this is not really likely at all
Diffstat (limited to 'source/blender/editors/include/ED_keyframes_edit.h')
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index 77e95dc77de..390729eaec4 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -40,8 +40,6 @@ struct Scene;
/* --------- BezTriple Selection ------------- */
-#define BEZSELECTED(bezt) ((bezt->f2 & SELECT) || (bezt->f1 & SELECT) || (bezt->f3 & SELECT))
-
#define BEZ_SEL(bezt) { (bezt)->f1 |= SELECT; (bezt)->f2 |= SELECT; (bezt)->f3 |= SELECT; }
#define BEZ_DESEL(bezt) { (bezt)->f1 &= ~SELECT; (bezt)->f2 &= ~SELECT; (bezt)->f3 &= ~SELECT; }
#define BEZ_INVSEL(bezt) { (bezt)->f1 ^= SELECT; (bezt)->f2 ^= SELECT; (bezt)->f3 ^= SELECT; }
@@ -133,6 +131,7 @@ BeztEditFunc ANIM_editkeyframes_mirror(short mode);
BeztEditFunc ANIM_editkeyframes_select(short mode);
BeztEditFunc ANIM_editkeyframes_handles(short mode);
BeztEditFunc ANIM_editkeyframes_ipo(short mode);
+BeztEditFunc ANIM_editkeyframes_keytype(short mode);
/* ----------- BezTriple Callback (Assorted Utilities) ---------- */