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author | Joshua Leung <aligorith@gmail.com> | 2008-12-23 14:58:02 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-12-23 14:58:02 +0300 |
commit | 00d2cf3ddbdbe1162435249ad4cb359ca70b357a (patch) | |
tree | 0882f94a8d894c07a5a73c860e4df5d9c0b6ef57 /source/blender/editors/include/ED_keyframes_edit.h | |
parent | 67888ee34b61130113e6b8fc439ff6b50d4078a1 (diff) |
2.5 Action Editor - Brought back Select All (AKEY)
Now, selecting keyframes with mouse behaves more like before.
Note: this still mostly uses old code, since other parts of code also call this. For later, it'd be nice to store as RNA prop, method of selecting.
Diffstat (limited to 'source/blender/editors/include/ED_keyframes_edit.h')
-rw-r--r-- | source/blender/editors/include/ED_keyframes_edit.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h index ed3c09c8a98..d312289ca2a 100644 --- a/source/blender/editors/include/ED_keyframes_edit.h +++ b/source/blender/editors/include/ED_keyframes_edit.h @@ -98,6 +98,9 @@ BeztEditFunc ANIM_editkeyframes_ipo(short mode); void select_ipo_key(struct Scene *scene, struct Ipo *ipo, float selx, short selectmode); void select_icu_key(struct Scene *scene, struct IpoCurve *icu, float selx, short selectmode); +short is_ipo_key_selected(struct Ipo *ipo); +void set_ipo_key_selection(struct Ipo *ipo, short sel); + /* ************************************************ */ |