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authorJulian Eisel <julian@blender.org>2022-11-08 20:43:25 +0300
committerJulian Eisel <julian@blender.org>2022-11-08 20:43:25 +0300
commitb090c18ce46697c97a4e1eaba60bb92a4212431d (patch)
tree14a861964421c6772877d99557494c695158b282 /source/blender/editors/include/ED_keyframes_keylist.h
parent2e1ba1ee20dd28292fbacca123e33dac243e9ff8 (diff)
Store ID in asset representation directly
This should make some things more convenient in future, since we can directly access the ID if an asset represents one, without having to look it up. But also, we need to do ID remapping either way, which currently requires the ID pointer to identify the ID, not other ID data (like the contained asset metadata).
Diffstat (limited to 'source/blender/editors/include/ED_keyframes_keylist.h')
0 files changed, 0 insertions, 0 deletions