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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
commit299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0 (patch)
treef7a61065a76b683ea18caf77475f993486dfa14d /source/blender/editors/include/ED_keyframing.h
parenta731e130432a98ab8228112027cd3eaa8ed700b1 (diff)
code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
Diffstat (limited to 'source/blender/editors/include/ED_keyframing.h')
-rw-r--r--source/blender/editors/include/ED_keyframing.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index afb14191797..3795de7469c 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -292,7 +292,7 @@ short fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter);
* Checks whether a keyframe exists for the given ID-block one the given frame.
* - It is recommended to call this method over the other keyframe-checkers directly,
* in case some detail of the implementation changes...
- * - frame: the value of this is quite often result of BKE_curframe()
+ * - frame: the value of this is quite often result of BKE_scene_frame_get()
*/
short id_frame_has_keyframe(struct ID *id, float frame, short filter);