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authorJoshua Leung <aligorith@gmail.com>2009-10-08 09:53:26 +0400
committerJoshua Leung <aligorith@gmail.com>2009-10-08 09:53:26 +0400
commit6e43a69a8d3dc88594df6f0d15686cad8e7e6646 (patch)
tree5cf4565bb35e7e3165fcfbfddaa798324a3b4435 /source/blender/editors/include/ED_keyframing.h
parentb4b031eae7569d5e08f034368417417d10da3a60 (diff)
Bugfix #19576: Auto keyframing does not record rotations on object level animation
The hardcoded paths for rotation keyframes on objects got broken by my commits to rename the rotation properties. I've taken this opportunity to recode the auto-keyframing code here to use the builtin keyingsets instead of going through and manually calling insert_keyframe(), thus preventing this problem in future.
Diffstat (limited to 'source/blender/editors/include/ED_keyframing.h')
-rw-r--r--source/blender/editors/include/ED_keyframing.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 92dda4162cc..2b41cb5c9db 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -122,7 +122,7 @@ enum {
} eModifyKey_Modes;
/* Keyframing Helper Call - use the provided Keying Set to Add/Remove Keyframes */
-int modify_keyframes(struct bContext *C, struct ListBase *dsources, struct bAction *act, struct KeyingSet *ks, short mode, float cfra);
+int modify_keyframes(struct Scene *scene, struct ListBase *dsources, struct bAction *act, struct KeyingSet *ks, short mode, float cfra);
/* -------- */