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authorMatt Ebb <matt@mke3.net>2010-06-27 09:39:55 +0400
committerMatt Ebb <matt@mke3.net>2010-06-27 09:39:55 +0400
commit03fa4bb9992293b51eb7c24f2c1f810df634e632 (patch)
tree7dacebe843bf9c041b3ebb220665f428d58e2804 /source/blender/editors/include/ED_keyframing.h
parentea4e5a08cdb782d314cee48dde5dff9331054fe3 (diff)
Partial cleanup of timing system, with some guidance from Joshua:
* Fractional frames support has been changed to use a new var, scene->r.subframe. This is a 0.0-1.0 float representing a subframe interval, used in generating a final float frame number to evaluate animation system etc. * Changed frame_to_float() and some instances of bsystem_time() into a convenience function: float BKE_curframe(scene) which retrieves the floating point current frame, after subframe and frame length corrections. * Removed blur_offs and field_offs globals. These are now stored in render, used to generate a scene->r.subframe before render database processing.
Diffstat (limited to 'source/blender/editors/include/ED_keyframing.h')
-rw-r--r--source/blender/editors/include/ED_keyframing.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 86a1f5c4031..fc5e3a43a62 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -257,7 +257,7 @@ short fcurve_frame_has_keyframe(struct FCurve *fcu, float frame, short filter);
* Checks whether a keyframe exists for the given ID-block one the given frame.
* - It is recommended to call this method over the other keyframe-checkers directly,
* in case some detail of the implementation changes...
- * - frame: the value of this is quite often result of frame_to_float(CFRA)
+ * - frame: the value of this is quite often result of BKE_curframe()
*/
short id_frame_has_keyframe(struct ID *id, float frame, short filter);