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authorEmanuel Claesson <emanuel.claesson@gmail.com>2013-11-25 07:55:26 +0400
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2013-11-25 15:21:45 +0400
commit3ca4387bc80b17d945d3ced2f55fd2ae6d962b1b (patch)
tree18e50d21863c51a95067176513d225fc0ee802a7 /source/blender/editors/include/ED_mask.h
parent20769605593e6f850d30169175a01757f3e0fbb6 (diff)
UI: remove unnecessary confirmation popups
This makes a number of operators no longer ask for confirmation, rather it will show an info message after performing the operation. Ref T37422 for decision. In particular, these were changed: * Delete objects, bones, keyframes, masks, mask curves, motion tracks, markers. * Clear and delete keyframes in the 3D view. * Align bone to parents. * Separate bones from armature. * Group/ungroup metastrips in sequencer. * Copy/paste objects to/from buffer. Reviewed By: brecht, dingto Differential Revision: http://developer.blender.org/D35
Diffstat (limited to 'source/blender/editors/include/ED_mask.h')
-rw-r--r--source/blender/editors/include/ED_mask.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 8da36f015dc..d128d5389ef 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -82,7 +82,7 @@ void ED_masklayer_frames_select_border(struct MaskLayer *masklay, float min, fl
void ED_mask_select_frames(struct MaskLayer *masklay, short select_mode);
void ED_mask_select_frame(struct MaskLayer *masklay, int selx, short select_mode);
-void ED_masklayer_frames_delete(struct MaskLayer *masklay);
+bool ED_masklayer_frames_delete(struct MaskLayer *masklay);
void ED_masklayer_frames_duplicate(struct MaskLayer *masklay);
void ED_masklayer_snap_frames(struct MaskLayer *masklay, struct Scene *scene, short mode);