Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSergey Sharybin <sergey.vfx@gmail.com>2013-10-12 18:09:05 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-10-12 18:09:05 +0400
commitd7983e3638896e5742fcf1bafe49c49a6b0aa08f (patch)
tree99470c4aa0896751b9955b5bdb3d3979db73aa91 /source/blender/editors/include/ED_mask.h
parentf0dcff9aa982d32bcb91e594df49a780ac376b5b (diff)
Option to overlay mask over the footage
Currently supports only two modes: - Show alpha channel of the mask - Multiply footage by the mask, which will give you final-looking combined image. TODO: Currently rasterization happens on every redraw, need to cache rasterized mask somewhere to make redraw more realtime.
Diffstat (limited to 'source/blender/editors/include/ED_mask.h')
-rw-r--r--source/blender/editors/include/ED_mask.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 3e2dbe255df..8da36f015dc 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -57,7 +57,7 @@ void ED_operatormacros_mask(void);
/* mask_draw.c */
void ED_mask_draw(const struct bContext *C, const char draw_flag, const char draw_type);
void ED_mask_draw_region(struct Mask *mask, struct ARegion *ar,
- const char draw_flag, const char draw_type,
+ const char draw_flag, const char draw_type, const char overlay_mode,
const int width_i, const int height_i,
const float aspx, const float aspy,
const short do_scale_applied, const short do_draw_cb,