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authorSergey Sharybin <sergey.vfx@gmail.com>2013-08-27 00:23:26 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2013-08-27 00:23:26 +0400
commit03dbae07d346dcfb5cdaeeeea3585f642cd90d31 (patch)
tree866db44539cf778c636cd774f524970d434c77d3 /source/blender/editors/include/ED_mask.h
parent11aa7a76fab53809f891ab8ff7898a2dd70005b8 (diff)
Mask primitives
Currently only circle and square, might be easily extended in the future. New primitives are creating at cursor location. This also implied adding 2d cursor to space clip. Also fix set 2D cursor location which didn't work in image editor's mask mode since 2.67. TODO: draw_image_cursor better be moved to some more generic file, but it's not so much important for now and might be solved later. Thanks Campbell for the review!
Diffstat (limited to 'source/blender/editors/include/ED_mask.h')
-rw-r--r--source/blender/editors/include/ED_mask.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 420ab24e5e9..3e2dbe255df 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -48,6 +48,8 @@ void ED_mask_point_pos(struct ScrArea *sa, struct ARegion *ar, float x, float y,
void ED_mask_point_pos__reverse(struct ScrArea *sa, struct ARegion *ar,
float x, float y, float *xr, float *yr);
+void ED_mask_cursor_location_get(struct ScrArea *sa, float cursor[2]);
+
void ED_operatortypes_mask(void);
void ED_keymap_mask(struct wmKeyConfig *keyconf);
void ED_operatormacros_mask(void);