diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-13 04:40:20 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-13 04:40:20 +0400 |
commit | 26ef6da24b3324fb6f8ab6cfe12f101f0d7dedb4 (patch) | |
tree | 375aa10e98780325086c215454f71cdeaef2de4b /source/blender/editors/include/ED_mesh.h | |
parent | 6fb0181b50461b529bb960950870de941711041e (diff) |
2.5
* Objects now support up to 32767 material slots. It's easy to
increase this further, but I prefer not to increase the memory
usage of mesh faces, it seems unlikely that someone would
create 32767 distinct materials?
* Forward compatibility: the only thing you can potentially lose
reading a 2.5 file in 2.4 is object linking (instead of default
data), though usually that will go fine too. Reading files with
> 32 material slots in 2.4 can start giving issues.
* The ob->colbits variable is deprecated by the array ob->matbits
but I didn't remove the ob->colbits updates in very few places
it is set.
* I hope I changed all the relevant things, various places just
hardcoded the number 16 instead of using the MAXMAT define.
* Join Objects operator back. This is using the version from the
animsys2 branch coded by Joshua, which means it now supports
joining of shape keys.
* Fix for crash reading file saved during render.
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index c4fde48c631..0face00f82b 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -36,6 +36,7 @@ struct EditVert; struct EditEdge; struct EditFace; struct bContext; +struct wmOperator; struct wmWindowManager; struct EditSelection; struct ViewContext; @@ -76,6 +77,8 @@ struct EditVert *editmesh_get_x_mirror_vert(struct Object *ob, struct EditMesh int mesh_get_x_mirror_vert(struct Object *ob, int index); int *mesh_get_x_mirror_faces(struct Object *ob, struct EditMesh *em); +int join_mesh_exec(struct bContext *C, struct wmOperator *op); + /* mesh_ops.c */ void ED_operatortypes_mesh(void); void ED_keymap_mesh(struct wmWindowManager *wm); |