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author | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 17:27:55 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-04-16 18:56:50 +0300 |
commit | bfc9d426bb95e2bc0dd4541d6b4c5f802909149c (patch) | |
tree | 37702887bc3185309a13612613efd2752ebe0639 /source/blender/editors/include/ED_mesh.h | |
parent | 80bb4254c6fb638cee0d33868c81c76c104817bf (diff) |
Multi-Object Editing
This adds initial multi-object editing support.
- Selected objects are used when entering edit & pose modes.
- Selection & tools work on all objects however many tools need porting
See: T54641 for remaining tasks.
Indentation will be done separately.
See patch: D3101
Diffstat (limited to 'source/blender/editors/include/ED_mesh.h')
-rw-r--r-- | source/blender/editors/include/ED_mesh.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h index 3217433204e..d3f2e1fff85 100644 --- a/source/blender/editors/include/ED_mesh.h +++ b/source/blender/editors/include/ED_mesh.h @@ -340,6 +340,9 @@ struct MDeformVert *ED_mesh_active_dvert_get_em(struct Object *ob, struct BMVert struct MDeformVert *ED_mesh_active_dvert_get_ob(struct Object *ob, int *r_index); struct MDeformVert *ED_mesh_active_dvert_get_only(struct Object *ob); +void EDBM_mesh_stats_multi(struct Object **objects, const uint objects_len, int totelem[3], int totelem_sel[3]); +void EDBM_mesh_elem_index_ensure_multi(struct Object **objects, const uint objects_len, const char htype); + #define ED_MESH_PICK_DEFAULT_VERT_SIZE 50 #define ED_MESH_PICK_DEFAULT_FACE_SIZE 3 |